> Quote - The only reason to do these "only the lines you are changing" versions of materials (instead of just saving the entire material) is if you want to be able to do Chinese Menu; apply one transparency effect to multiple color textures, for instance.
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> Or if you are making a special material that modifies a third-party texture; in that case you may not know, or own, the texture you are modding. A typical example would be a transmap to hide parts of the body that otherwise would stick through an outfit you are building. Since you aren't supplying the skin texture, you want your map to work with everything.
Yes, the partial mats are for the Options part. See the product promo for the DAZ Studio version. Those options I'm trying to reproduce with the partial Mats in Poser.