sdsullivan opened this issue on Mar 11, 2011 · 17 posts
sdsullivan posted Fri, 11 March 2011 at 10:38 PM
Okay, looking carefully at the last render (after a Poser crash probably caused by an unrelated update), I think that the problem is nearly licked.
I'm trying it again with the blur factor of 2 on the light in question, to see if that helps. But I think the issue may be one of resolution on the hair maps at this point.
Looking closely, I see that the "smudge" on the face seems to be made up of the same pixilation I see in the hair near it. (It's better with these settings, and we'll see whether it smooths out in the blur.)
I may also try the post filter on "sinc" and 2, to see if that will even it out a bit more.
But at least it's close now.
Thank you all.
I"m currently rendinging, which is taking a long while.
Would setting up multi-thread and/or separate process rendering (which I've just discovered the options for) help with the speed at this point?
(I have only a dual-core machine.)
Again, thanks for all the help.
Stephen D. Sullivan
www.stephendsullivan.com
Adventure guaranteed. (Monsters optional.)