gamester101 opened this issue on Mar 13, 2011 · 17 posts
dorkmcgork posted Mon, 14 March 2011 at 4:53 PM
seems box modeling is used a lot in creating characters
you already have boxes geep : )
just place them strategically and then run subsurface on them in blender (free!) see what you come up with
you know several for the chest, several for the face, connected, for where you want the detail
go that way really fast.
if something gets in your way
turn