Forum: Poser - OFFICIAL


Subject: Pose2Lux for the Challenged

RobynsVeil opened this issue on Mar 03, 2011 · 143 posts


RobynsVeil posted Mon, 14 March 2011 at 7:30 PM

Quote - > Quote - ...is there really much point to converting the actual shader? Or would it more be a case of: "okay, this is the intended effect, so for Lux, this would be the best representation of that material..."

IMVHO, I'd rather do the latter and give the best Lux representation of that material if only because most Poser shaders are a hack or trickery in order to fake something. It makes sense to go with the superior shader system ;).

Just my two cents...lol.

Laurie

I forgot to say: not to undermine what BB has already done on shader conversion. I mean, if the shader was developed with some sort of idea about the material it was supposed to represent (iow, an at least somewhat scientific approach), then converting shaders makes sense. But they were created with a "hmm, let's plug this into that and see what happens: WHOA, we've got Formica!" then I kind-of wonder whether the effort is worth it.

I for one would love to see BB tackle converting his water shader. I so miss his water!

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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