attilako opened this issue on Mar 24, 2011 ยท 16 posts
nruddock posted Thu, 24 March 2011 at 3:13 PM
Unfortunately what you see in the preview for shaders that use the 3D Texture nodes, doesn't correspond to what you get in a render (the preview block use a different coordinate system for evaluation), so you'll need to use trial and error to get the right parameter values for the render to look right.