Forum: Poser - OFFICIAL


Subject: Conforming clothes and pokethru...

MatCreator opened this issue on Mar 23, 2011 ยท 27 posts


MatCreator posted Thu, 24 March 2011 at 3:30 PM

This is all great and very useful info and insight people, thanks =)

I didnt get to "play" much today, but I am going to try using the jcm's that come w/ V4... I also want to see how using the magnetize poses work.

In studying other peoples clothes, and in "looking" for ways to avoid pokethru, I see that MOST merchants are slick and avoid skin tight clothing altogether. There seems to be "little" use in custom fix morphs, most are just using the V4 Morph++ moprhs. I noticed quite a bit of "belly" fix morphs, but I seem to be "overthinking" the process. If "civillians" are happy and accept fixing the pokethru w/ morphs and by hiding body parts, so long as I can pose the target charcter w/ limits on and witness no pokethru, I "should" be ok..... That's a goal I can work with, lol...

I am "assuming" that most merchants use D3D's scripts to transfer morphs, and that some adjustments are needed?!? Any other utility or script recommendations for the process?!?

I really like hearing about this from an animators view. I would think that most clothes are a nightmare to work with, I have never done any "real" animating, but I know just in simple stills I have to fix pokethru in ONE scene/still.

Again, many, many thanks =)

There are 3 kinds of people in the world. Those that can count, and those that can't..