jgmart opened this issue on Aug 16, 2001 ยท 4 posts
bloodsong posted Thu, 16 August 2001 at 6:59 PM
heyas; you want volumetric materials mainly if you want light beams showing in your scene. volumetric materials will also appear more dimensional when placed on a primitive. normal materials only appear on the faces of the primitive, with empty space inside them. unfortunately, it doesnt seem to be possible to fly into a volumetric material (or place the camera inside one), due to the fact the volumetrics seem to be one-sided. go figure. :)