ICRDesign opened this issue on Mar 27, 2011 ยท 5 posts
nruddock posted Sun, 27 March 2011 at 8:31 AM
Due to the way the head and body are UV mapped, the head has a higher pixel density.
You may see less difference with Texture Filtering turned off, but the only real way to solve the problem you mentioned is to use larger map for the body so that the pixel densities match.