Sheedee opened this issue on Mar 26, 2011 · 3 posts
kalrua posted Sun, 27 March 2011 at 10:52 AM
Hi
Glossiness=HighlightSize*(smoothstep(lightAngle^GlossinessValue(0-100)))
LightAngle=DOTPorduct (Lightvector.ReflectionVector)
For poser
EdgeBlend:exponent 0.4, external value 0.99, internalValue 0.97
=>Power Glossiness value==>SmoothStep==>HighlightSize
Sorry for my bad english