Forum: Poser - OFFICIAL


Subject: Poser and Daz Studio disagree on the direction of normals

Paloth opened this issue on Mar 27, 2011 · 13 posts


ockham posted Sun, 27 March 2011 at 3:10 PM

Poser does ignore the vn lines.  It calculates normals on its own, using the 'winding order' of each facet. It's best to leave out the vn lines in an OBJ intended for Poser and Daz.  An OBJ without those normal values will work in both.

Usually a few bad facets have the wrong winding order (clockwise as seen from outside, which makes the facet point inward by Poser's standards), and I've found that UVmapper will often fix this without any special action.  Load the OBJ in UVmapper, and directly save it with the "Don't export normals" box checked.  The result will be vn-less and usually correct.

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