3doutlaw opened this issue on Mar 28, 2011 · 9 posts
3doutlaw posted Mon, 28 March 2011 at 9:52 PM
DARN! I figured it out...after the above thought, I wondered if maybe it is not cutting it up, but that it is already cut up? This is an OBJ that I mod'd in Blender, and then to Poser 7 for grouping, rigging and create of a CR2, etc. That left me with an OBJ which had seperate meshes (or in blender terms, a lot of Duplicates!) I removed Duplicates, re-ran it and voila! Only 1 vertice, out of sorts.
So....the next question is....is a UV map of this now even usable,since the vertex count is different? I am thinking so, since I've seen some workflows where they use low poly to create UV's and then subdivide afterward for a smoother model.
Can anyone let me know on that final point, I dont want to take the thread too far off topic.