LaurieA opened this issue on Feb 13, 2011 · 1102 posts
RobynsVeil posted Mon, 04 April 2011 at 5:57 PM
Quote - Hi Robyn, I just had a quick look at this. I don't think you want to assign the IBL light to 'Sky'. The IBL is sufficient to define the environmental lighting without invoking the 'Sky' processing too.
The attached example shows the sky clearly defined by just using an IBL.
Your image had much more contrast too, but I haven't attempted to emulate that on the assumption that the sky was your primary concern?
Well, there were two concerns: one was that I couldn't really effect any changes in terms of gain for the Sun in Lux. Also, in that image the Sun wasn't generating any shadows... seemed the IBL had sort-of taken over as light source. I've now got the sun at least making shadows and per Jan's instruction moved it (in the widget, I assume) to what would be above the horizon... so re-exporting the scene and let's see what happens.
Oh, so do you suggest leaving IBL as default?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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