Forum: Poser - OFFICIAL


Subject: Blinn node ( controling eccentricity )

ice-boy opened this issue on Mar 18, 2011 ยท 9 posts


bagginsbill posted Tue, 05 April 2011 at 10:21 AM

Shiny is not a technical term with a clear definition, but I know when somebody says one thing is shiny and another is not, they are combining two separately measurable quantities.

How blurry is the reflection? (eccentricity)

How bright is the reflection? (reflectivity)

More shiny means more bright, less blurry. More reflection, in a smaller space.

More dull means more blurry, less bright. Less reflection, in a bigger space.

In one of your shaders, you only modulated the blurr (eccentricity). In the other (the two-Blinn shader) you modulated both.


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