***"how did you manage that goldish fade into irony?"***
- Pretty simple. You're just placing two textures in the Matab to drive the Diffussion and Ambience together, Bryce really does the rest. You can check out the other settings here I use here.
And, after checking, this scene actually uses one procedural and one image texture in addition to using an HDRI for lighting/reflection to help the realism. It can be a tricky balance as just using a different HDRI can cause one to have to re-tweak a lot of settings to bring it back to something that looks good again.
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"I want to be what I was
when I wanted to be what I am now"