CStrauss opened this issue on Apr 07, 2011 ยท 34 posts
markschum posted Thu, 07 April 2011 at 1:07 PM
any light will work BUT if you are using raytraced reflections the angles from light to sword to camera , or light to object to sword to camera are critical. If the sword is at the wrong angle you wont see the reflection.
This is where a reflection map would work regardless. Just plug an image map node into the reflection input.