Calico opened this issue on Apr 06, 2011 · 38 posts
Rance01 posted Sun, 10 April 2011 at 11:27 AM
Quote - select hair item(s) and uncheck "visible in raytracing". FFRender/IDL is gonna calculate trans/refract wrong anyway, hence disable it for now.
Been fighting a test render for hours using Danae's Rio, Zachrael's Maroon Hair & Corvas' Soft Lights. Either the render stopped or the hair looked awful. Switching off 'Visible in Raytracing' did the trick. Thanks so much Miss Nancy.
Best Wishes, All,
Rªnce