Michaelab opened this issue on Apr 13, 2011 · 8 posts
markschum posted Wed, 13 April 2011 at 10:18 AM
I suggest not using the universal pose option. Use the single check mark to apply as original pose. Any morphs applied that change the limb lengths will mess up the pose.
A universal pose recalculates the positions based on differences in the limb length, so they are better than just applying a pose from another character, they are nor perfect.
A pose made with a character should apply exactly to the same character.