ice-boy opened this issue on Apr 15, 2011 ยท 19 posts
Pengie posted Fri, 15 April 2011 at 12:49 PM
Quote - in yourscreenshot you used limbs,torso and head?
And eyes. The UVs go from 0 to 2. The UV scale is unchanged so as not to affect procedural materials, but the different parts are offset horizontally and/or vertically by 1 unit.