Forum: Poser - OFFICIAL


Subject: How does Poser find the right textures?

ElZagna opened this issue on Apr 20, 2011 · 7 posts


ElZagna posted Wed, 20 April 2011 at 11:08 AM

Thanks, millighost. My first reaction to your post was, "That cannot possibly be right!" but apparently it is. This is from the Poser Manual:

That doesn't really tell you much, but my tests pretty well confirm what you said, and I have to say - What a terrible, terrible idea. What were the developers thinking? Good lord, no wonder Poser is so slow. You have to wonder how many other bone-headed, inefficient, useless "features" are built into the code. Forgive me for ranting but ~!@#$%^&*()+!!!!

Even when I set "File Search" to "None" it still seems to go looking for the file outside of what is stated in the referring object.

Also, I'm not sure what you are saying with, "Most commercial objects for poser contain texture references like this.", e.g., "C:BRuntimeTexturesB.png". All the references I've seen are in the form of:

":Runtime:Textures:::"

None have the device name , e.g., "C:" appended.

 **
**



OS: Windows 10 64-bit, Poser: 10