(ice-boy) "you dont need complex shaders for poser renders"
But I enjoy building hideous creations with nodes in the material room - animated water ripples, strobe lights, etc. ^^
Whether V5 is compatible with the next Poser Pro version is a matter of profound indifference to me; I can use the P9 dolls, Aiko 3, Antonia, or Posette.
I'd certainly be pleased with any improvements in Firefly, and would be willing to pay more for it. Firefly is slow with IDL engaged and good quality settings, if you have any complex materials. Transparency and refractions seem to especially slow it.
For the next Poser Pro, I'd have these requests:
- Faster IDL precalc and render. :D
- Provide some replacement for the movie node, which is moot in 64bit. An image array node would be my choice. It would address a folder of images -rather than a single image- and have an input number to control which picture was fetched.
- Fix the OBJ import. I'm currently using P7 to import new models because P8 and PP2010 often omit pieces or fail entirely.
- Fix the dynamic cloth simulator and the wind generator. I don't know exactly what is wrong, but just when the vertices should be settling into a final draped position, they seem to go divergent (like a pinball hitting powered bumpers). Also, the cloth sometimes sinks significantly through collision-enabled objects. I've been relying on P7 to do this task also, before transferring the scene to PP2010 for rendering.
- Allow me to save lights (usually point or spot type) with a prop.
- Allow me to render the frames of an animation in reverse order. I often use two or more computers to render animations, and this would help optimize total render time.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5