RobynsVeil opened this issue on Dec 03, 2010 ยท 409 posts
aRtBee posted Tue, 26 April 2011 at 5:25 AM
@esterau
my investigation into this is somewhere in this thread: when one of those distance parameters is so large that the sim can see the other side of the collision object, the cloth might flip to that side. This indeed will hamper tuncking shirts into trousers.
Also, when that distance is too low, the sim might not see the outside of the body at all. This might prevent resolving poke-throughs.
happy dressing!
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Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
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