Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


lesbentley posted Wed, 27 April 2011 at 5:00 PM

**Cage**,

Re turning the slaving off for the jaw and eyes. I have made a pose file that may do what you want. Please let me know if it does or not. It's a bit complex so there is a chance that it has bugs that I have not discovered yet, or that it won't work properly in later versions of Poser, but I think it's OK.

This pose file requires P6 or later, and it may not work in D|S, that is because it uses "createFullBodyMorph" and "valueOpTimes", and I don't know if D|S supports those. Using it in Versions earlier than P6, or in D|S may wreck your scene or cause a rift in the space-time continuum. :scared:

What it does: It adds a dial to the BODY "Synch_Off-On", when the dial is set to 1.0 (default and Memorized state) all the jaw and eye slaving will work, but the way the jaw slaving works is altered, using the MouthOpen dial will still cause the jaw to rotate in the same way as before, and drive the JCM-MouthOpen morphs in all actors, but rotating the jaw will not causes the mouth open morph "JCM-MouthOpen" to be expressed (in any actor). Same with the eyes, rotating the eyes via their xRotate dials won't express any morphs, but using the EyesUpDown dial will express the morphs and rotate the eyes.

When "Synch_Off-On" is set to 0.0 the slaving between joint rotations and morphs for the mouth and eyes will be turned off, so the morphs won't respond to the rotations. If the dial is set between one and zero, the slaving will be diminished. Limits between 1 and 0 have been forced. The "Synch_Off-On" dial in the Body will be in the "Other" group.

There is no undo file for this, so make sure you like what it does before you use it in an important scene. The only significant visible difference when the "Synch_Off-On" is "on",  is that directly rotating an eye or the jaw won't express any morph, and the JCM-MouthOpen dial in the Body won't be available.