Forum: Poser - OFFICIAL


Subject: Photo realistic renders

rokket opened this issue on Apr 30, 2011 ยท 260 posts


richardson posted Sat, 30 April 2011 at 1:12 PM

There is so much more. The human eye can spot the flaw in a nanosecond. I have a hard time with a lack of mesh resolution. We need to get weight mapping or displacement more into the equation.

68K really does not cut it all by itself. A 15K figure with a map made at sub5 might work, though