uncle808us opened this issue on Apr 29, 2011 · 27 posts
MarkBremmer posted Sun, 01 May 2011 at 10:55 PM
Additionally, physics, especially with more complex shapes like the "S" shape may need some of the physics properties adjusted to interact with each other correctly. This is performed in the Scene portion of the Properties Tab - it's best to adjust only the Geometry Fidelity tab first, even up to 100%, before moving the other sliders.
Hope this helps!