Forum: Poser - OFFICIAL


Subject: Photo realistic renders

rokket opened this issue on Apr 30, 2011 · 260 posts


wolf359 posted Wed, 04 May 2011 at 10:49 AM

"Wolf - you may be right, but I object to the incorrect conclusion there will be more spaghetti. You're a respected authority on CG (by me and others) so be careful what expectations you set.
Look - my human shaders for P7 are currently 40+ nodes. In Poser Pro 2012 they are 2. I have perfect lacrimals now. I can't say more."

Hi Bill My point is some Problems with "realism" (Yaa I hate that subjective term too), can be resolved with better mesh construction which would make people less dependent on one programs native shader system when using there models.
As much as I May Love Vray or Maxwell I would never buy a Figure model That Only looked "right" with the proprietary Shaders of those render engines,
an eyelid should look physically like an......eyelid.
 wether render in poser ,Modo, Daz Studio, Mental ray, bryce etc.

But Maybe here in 2011 My expectations  are too high.

Cheers



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