vintorix opened this issue on May 09, 2011 · 58 posts
ShawnDriscoll posted Tue, 10 May 2011 at 4:35 AM
Something in the procedural material for the terrain kills things at 4000x3000. 1024x768 was walk in the park. Check the terrain and make sure it's not going into an infinite loop damn near just for each grain of sand the camera thinks will be in focus that hi-res. OVER-KILLA!!! :)
Did you plan of any depth of field for this render? Or motion blur?