GeneralNutt opened this issue on May 11, 2011 · 5 posts
bruno021 posted Wed, 11 May 2011 at 2:46 AM
In Esprit you can only output to either a gamma of 1 or 1.8, no gamma input option. If the necessary nodes are present in the function editor, you can add a Color/gamma node between the colour output and the texture node. Problem is global gamma of the render (atmosphere/procedural colours) will not have the same gamma as your textures.