LionheartM opened this issue on May 11, 2011 ยท 33 posts
lesbentley posted Fri, 13 May 2011 at 11:24 AM
I did a few tests in P6. In P6, with regard to the Main or Aux camera (and probably the others), if you save a cm2 with camera Animating turned off, P6 does not write 'staticValue' lines for of the channels. If you save it with Animating turned on, it does write those lines. Also, whilst Animating is turned on, moving the camera will alter the staticValue, but not the k value. This explains how the static staticValue can be different from the k value. Whilst Animating is on, it is also the staticValue that will be displayed on the dials. If you move the camera whilst Animating is on, then turn it off, the camera will revert to k value position, its position at the time Animating was turned on.
Now how about applying cm2 poses? If the pose was saved whilst Animating was turned on, it works differently depending on whether Animating is turned on or off at the time the pose is applied. In P6, if you apply a cm2 whilst Animating is turned on, the camera will be set to the staticValues in the cm2 file, if it is applied whilst Animating is turned off, the camera will be set to the k values.
I'm wondering if P7, works the same. Perhaps the staticValue lines are a function of whether Animating was on or off at the time the file was saved, and not a function of the Poser version after all? Just a thought. I don't have P7 to check this.
If that is the case, the solution is probably to make sure Animating is turned off before you save any cm2 pose. A pose saved with Animating off, will unconditionally set the camera to the k values, irrespective of the state of the Animating switch.
For poses already saved whilst Animating was turned on, apart from making sure animating is turned on before you apply the pose, you may have no better option than to edit the cm2 files in a cr2 editor, transferring the staticValue to the k value line. There is a certain amount of supposition here, I could be wrong, P7 or later may work differently, but my hunch is that they do not, and that what you are getting is a result of the poses being saved whilst Animating is turned on, but applied whilst it is turned off.