Michaelab opened this issue on May 16, 2011 · 135 posts
Miss Nancy posted Tue, 17 May 2011 at 3:00 PM
maybe mike's bright floor render is actually rendering some other surface that has alt_diff, alt_spec, ambient et al. in above shader tree, hilite size = 1 (can't see if spec colour is [0,0,0]) and refl_lite_mult checked. but they wouldn't make the surface glow AFAIK.