Michaelab opened this issue on May 16, 2011 · 23 posts
Miss Nancy posted Tue, 17 May 2011 at 5:53 PM
yeah, it would be a big cloth-bag. for an aura, it doesn't need to be hi-res nor accurate. this might render quicker than trying to use another software's renderer to calculate the aura based on all of an hi-res model's vertices/polygons.