ElZagna opened this issue on May 17, 2011 ยท 18 posts
ElZagna posted Thu, 19 May 2011 at 1:15 PM
Hmmm... It looks like I may just be talking to myself at this point. That's OK. I'm used to it.
Anyway. So now I'm looking at the INJ and REM code for Rebel Mommy's Sash character: "!! RM SashB-INJ.PZ2" and "!! RM SashB-REM.PZ2". These files were created by 3D Universe Injection Magic as were FRAD's (I think), so they are similar in approach.
The RM code is much cleaner with a one-to-one correspondence between each morph that is injected and each one removed. Also all the key settings are consistent, e.g., when PBMWaistWidth is set to -0.1720000 in the BODY actor, it is also set to -0.1720000 in the abdomen actor. But even so that brings up the question again of why it is set in two places anyway.
I tested two approaches to removing the duplication. In one file I took out all the settings for the BODY actor while leaving the settings for the hip, abdomen, chest and bodyMorphs actors. In the other I only used the setting for the BODY actor and deleted all the rest.
I then loaded three Vickies and applied one of the three injection files to each one. The results were that each Vickie looked and behaved exactly like the others. So whatever reason there may be for the duplicate settings, it apparently has nothing to do with the results.
OS: Windows 10 64-bit, Poser: 10