Forum: Poser - OFFICIAL


Subject: Genesis Figure in action vs V4

Zev0 opened this issue on May 18, 2011 · 171 posts


Paloth posted Sun, 22 May 2011 at 1:39 PM

A joint's map includes weight for every VERTEX.

When you select a joint's map, you can display the area affected by it. These are shades of gray to white. Every other area of the mesh is black. The black areas are not affected by the selected joint's rotations, but now that you've confronted me on this, I suppose they are mapped, to 0. * *

I don't know how efficent this is for programmers.

Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368