Michaelab opened this issue on May 27, 2011 · 162 posts
bob1965 posted Sat, 28 May 2011 at 7:04 AM
Hmmm...
Poser UI - kinda clunky but usable
Blender 2.5x UI - different, still
ZBrush UI - let's make this harder than it needs to be
HoudiniMaster UI - a skull f***
DS4 UI - made for Timmy, by Timmy (SouthPark ref.)
DS4 is yet another poorly implemented and inadequately documented DAZ release.
Usability of DS4 is less than optimal, changing things "just for the sake of change" is not good design planning.
Example, access for the zero, drop to floor, memorize, etc has been moved from the right side of the screen to the left and hidden behind a drop down on the left of the tab rather than on the right as in previous versions.
Yet another failure, as it stands right now, if you want a UI in DS4 that isn't directed toward a 4 year old with ADHD and a lack of fine motor skills you'll have to pay for it.
Several of the older members have mentioned the difficulty seeing the text on the tabs due to the color scheme and the prevailing responses from the powers that deign to reply run along the lines of, "Sorry 'bout your luck foggie, we're really not interested in your geldt. "
The new PR Liaison/Product Manager tends to blame any short comings as user error and or user hardware related, regardless of origin. Generally in a quite condesending way.
After kicking the tires on this release I have to say that if DS4 were my intro to 3d I'd look for something else or go back to traditional media.
I don't see myself using DS4 or creating any Gen5 content.