jt411 opened this issue on Apr 29, 2011 · 18 posts
ksanderson posted Tue, 31 May 2011 at 5:09 PM
Quote - Personally, I think C needs more stuff coded into the base physics of the whole package before an engine like reality can truly be used to fulfill it's potential (like true volumetrics and more physical atmospheres).
I'm not sure those would translate to Lux. So far it seems to be geometry, texture maps and conversions of shaders. But maybe Paolo can work some magic.
Phil Wilkes said he's sold around a thousand tutorial packages so that's a pretty good indicator that there are more Carrara users than we generally suspect. Possibly Mark can fill us in on what success he has had.
I'm always for more plug-ins. Carrara can do a lot, but why not a lot more! :)