Asuyuka opened this issue on Jun 02, 2011 ยท 28 posts
vilters posted Fri, 03 June 2011 at 5:22 AM
Goodmorning from Belgium.
back in december 2006, I posted this very BASIC Cloth tutorial.
(hope the link still works)
http://www.renderosity.com/mod/forumpro/showthread.php?message_id=2854479&ebot_calc_page#message_2854479
Can be used in any 3D app, as I let the modeling app, and Poser do the work for me.
You can take it in steps.
First let Poser do an initial push of the rough, lo-resolution cloth obj to about 90% in X and Z.
Then export the pushed cloth obj back to you modeling app to refine and put on the delails.
Then import the final subdevided cloth obj, to let Poser do the final push into shape.
Hope this helps some.
Greetings, Tony
PS, those that read the other cloth post?
The boots in the little tut above are texture - displacement boots. => 2006
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!