gagnonrich opened this issue on Jun 02, 2011 ยท 30 posts
Afrodite-Ohki posted Fri, 03 June 2011 at 10:24 AM
Quote - @afrodite
Do not mix bump with displacement.
Bump only gives an illusion.
Displacement, displaces the mesh.
With a texture-displacement map of 4096x4096 available for each material you can make very detailed clothes.
it is like having 4096x4096 poly's for each material.
But, they have one limitation; those micro poly's only move in-out relative to the surface.
Before you suggest I don't know what a displacement is, I suggest you take a look at my store. Particularly my Suprema series, and look at the texture details.
I never said you can't make clothes with that, I said it simply doesn't look quite right. A displaced bikini over skin looks very much GLUED to skin to me, there's no indentation at the hems to see where fabric ends and skin begins, and to cast proper ambient occlusions. Looks alright from a distance, but in a close/zoomed render... it looks just plain fake to me. The only thing I think looks ok with displacement on skin is lace and sheer stockings... because in real life they're very thin materials.
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Feel free to call me Ohki!
Poser Pro 11, Poser 12 and Poser 13, Windows 10, Superfly junkie. My units are milimeters.
Persephone (the computer): AMD Ryzen 9 5900x, RTX 3070 GPU, 96gb ram.