odf opened this issue on Oct 27, 2008 · 13933 posts
shante posted Sat, 04 June 2011 at 11:35 AM
Quote - Thanks Les, I may use those sometime in posing her.
Another thing I noticed about the differencec in Antonia and V4 in regards to posing the arms...
The problem in posing V4's arms above her head is not because her arms are too long, it's the length from her hip to her chest. Her abdomen is scaled too long and makes it difficult to pose her correctly in certain ways, especially the arms.
This is not so with Antonia, she is more accurate in relation to abdomen scaling.
I discovered this when I experimented by putting them side by side. then I scaled V4's abdomen shorter and found it easier to pose the arms above her head.
But I don't know how to save a scaled pose so I always have to redo it.
It is just so much easier to use Antonia. :)
I know this has absolutely nothing to do with the scaling differences and ease of posing figures with improperly proportioned body parts, but I have gotten so tired of scrolling down mile long lists of MAT, POSE, CR2 files I made a completely rigged out figure of each one I use with ALL the darn morphs i might need for regular posing and saved the characters out in a character folder called MY CHARACTERS.
It makes for HUGE characters to work with but it makes having to scroll down long lists of functions looking for injectors etc less tedious.
How do you reduce the size of abdomens and chests individually with the Mil4 figures? I keep looking for that set of dial options even with the ++morphs injectors and csn't seem to find them?