Michaelab opened this issue on May 27, 2011 · 162 posts
bagoas posted Mon, 06 June 2011 at 4:46 PM
Quote - i always wondered why is this? so that you can load materials outside the material room? how can we save this?
Well, easy enough. Early versions of Poser did not have material room or material entry in the library. Pose files are the type of item that
It is a legacy thing, a bug if you want, that users found out about and started to exploit. Same happened with conforming clothing. This was a program bug called 'cross talk'. If you had two figures in a scene and posed the first figure, the second figure took the same pose. Someone had the clever idea to exploit this to make a cloth shaped figure follow a figure shaped figure. See in the legacy content that comes with Poser that there is no conforming clothing for the Poser 1 to 3 figures. Poser has more of those bugs that turned out to be useful in some way. No need to emphasize that this hindered development. Once the 'conforming' exploit had taken wings, the developers could not fix the cross talk bug anymore.
Now users know no better and object to Poser 7? providing clothing in the props section.