Thank you both for your feedback. It was my intention to make each morph different from the next, and in the end different from Michael. I've posted the image above to show the morphs from front, three-quarter, and profile views. This should make it easier to see the differences between the faces. Mesh Magick: I didn't take it the wrong way. I appreciate your honesty. I may do a bit of tweaking to remove some similar elements. Leather-Guy: I used the same texture map(default daz3d for mike), lighting set up, and chose to present the morphs without hair in order to let the morphs stand on their own. Maybe I should do a few images in the gallery in order to show a bit of the additional variation you mention. I have been going back and forth on the asymetrical aspect of the morphs. Maybe I will offer symmetrical and asymetrical versions of each morph. Would that make the package more attractive in your eyes? As far as the homely blokes, I may rough up a morph or two, or I may just wait and do a set of more homely blokes. I'll decide soon. To everyone: Which morphs do you like the most? The least? Any additional feedback would be greatly appreciated. whwhitney