Yea, that looks funky alright. There are two things going on here. I'll deal with the first on in this post and the second one in the next post. 1. It looks like you accidently used the Groove texture map for the Shader. 2.The steps you listed above in your last post look like the should work. However, here is an image to help clarify. 3. Your camera is really, really close to the object; let's go to the next post.