MarkBremmer opened this issue on Aug 18, 2001 ยท 33 posts
MarkBremmer posted Sun, 19 August 2001 at 11:22 PM
All shaders need to be played with a little to perfect them for any given scene, MBGroove included. 128, 256, 512 1024? Use whatever looks best in your scene. I'm guessing that the little black lines you see are because the Color texture map has been tiled but not the bump texture map. Check to see if they are all in harmony. It checks out all right on this end at any rate.