Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 · 13933 posts


rjjack posted Wed, 15 June 2011 at 11:50 PM

Quote -
@rjjack: I've bought the Angela shoes and followed your advice closely - but unfortunatly the poses do not affect the imported shoes at all ( I loaded Anonia, imported the shoes with all options turned off, parented the shoes and used the fit-poses). But then I opened the pose in a text-editor and dialed all settings in by hand. Bad enough: The shoes still do not fit, they float above Antonia's feet. Okay, I am tough LOL I imported some of idler's High Heels for V4 and tried my luck. Of course I expected no immediate success - but after two hours of trial and failure I did not even come close as the shoes simply will not fit the completely different shape of Antonia's foot. Either parts are sticking out or the shoe looks far too wide at the sidefoot. I am far from being good with these things but anyway: Now I think that I do something essential wrong. Would you mind to do some screenshots about the process (or simply tell me that V4 shoes won't fit because of the very different shape)?

Do you have applied the pose 'TPose with HH' to Antonia first ? i think you need this, for props you may need to apply the poses to Antonia once they are parented and the name of the props must be S08_L and S08_R, i check this once i am @ home, maybe i have missed some step in the process.

For the V4 shoes i am not surprised they have a different foot shape, the V4 foots are almost the same width on the ankle and toes regions, you need some magnets to enlarge the needed part.

You may have more luck with something for Aiko3, Victoria3 or Stephanie 3 they have a larger toes region, i have started the Strap Sandal for V3/S3/A3 from DAZ for test my theory http://www.daz3d.com/i/shop/itemdetails/?item=3042

I own Shoe Converter from PhilC, currently the program is not installed but i give a try this week-end to see if this programm can help Antonia .

Fitting shoes is not an easy task, foots are different on every figures, hairs are far easier since the head is a ball more or less round for all figures. One problem is the center point of the objet, when you Rotate or Scale you need to correct the Trans dials.