Zev0 opened this issue on Jun 17, 2011 ยท 31 posts
stewer posted Sat, 18 June 2011 at 1:44 AM
Reducing texture size had an impact on render memory up until Poser 6. From Poser 7 on, the size and number of textures in a scene is next to irrelevant when it comes to the memory the render engine needs. The OpenGL preview however does depend on texture size, which is why it does the resizing for you on the fly.