Zev0 opened this issue on Jun 17, 2011 · 31 posts
Nance posted Sun, 19 June 2011 at 6:25 PM
And some stats trivia:
-original .PZ3, with a max’d-out, morph-injected V4, a null figure, & 5 other clothing figures, and with 860 animation keyframes, was 197MB,
-the compressed, .PZZ version of the same was 49MB
-the compressed, .PZZ version, with only a single keyframe was 48MB
-after Mini-Me, the .PZZ containing only the resulting combined .OBJ file was 4MB.
Pretty cool. When I’ve fixed the mapping, I’ll compare the resources loaded & used during rendering.