Forum: Poser - OFFICIAL


Subject: PoserPro2010 Firefly Render ignoring shader nodes that appear in OpenGL preview

an0malaus opened this issue on Jun 20, 2011 ยท 18 posts


an0malaus posted Mon, 20 June 2011 at 9:07 PM

Here is a greatly simplified scene which does render correctly the variable complexion and blush mask application shader nodes.

@Miss Nancy: I had previously tried just adding the variable hsv coloured blush mask to the texture, but the result was too dependent on the original skin texture colours, so I resorted to masking out the blush region with the mask before adding back in the hsv coloured blush.

@hborre: I agree, I was just attempting to push the limits of new, top-of-the-line hardware ;-). With 2Gb of VRAM and 16Gb RAM on a quad-core i7, I'm getting lightning fast renders and barely troubling the iStatMenu graphs for memory usage during renders. It all smacks of a firefly s/w bottleneck or excessive optimisation.



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