brdarkmoon opened this issue on Jun 21, 2011 · 21 posts
brdarkmoon posted Tue, 21 June 2011 at 7:51 PM
nruddock -> tried you script m8...sadly it didn´t work(or i screwed). When i said " on the mirrored side", i meant the way QUIDAM works, when you´re editing one side of the model QUIDAM does the exactly the same thing on the other side, so, if you´re pushing vertices on one side it will do the same on the other side as well. the Odd stuff is like i said before that, if i export only the head(or hand, or hip...or any part)of the model and then edit it, it comes out OKay, the weird stuff only happens when editing a fully exported model, and only when i try to use it as a morph, if i import the edited mesh inside poser it looks perfect...weird IF any of you have more suggestions i would appreciate that, but, thank you anyway for every effort so far, i really appreciate that.