Nyghtfall opened this issue on Jun 24, 2011 · 11 posts
Nyghtfall posted Fri, 24 June 2011 at 10:24 AM
Quote - Per-texture gamma is documented in Chapter 13 and 18 - see screen shot from manual. (My manual is from an old beta - yours might be newer.)
:: facepalm ::
Duh. I knew where it was. I was just testing you. Yeah, that's it. ;)
Quote - On the other hand, your render looks like you're not using PP 2010 Gamma Correction, in which case this would not be a factor, but the use of GC (or lack) itself might be.
Actually, I was using GC, and V4's eyebrows are set to visible.
:: runs off to try disabling GC and run another test ::
Aaah, crap. It worked:
Not cool. I don't render anything without GC.