RobynsVeil opened this issue on Jun 12, 2011 · 269 posts
RobynsVeil posted Fri, 24 June 2011 at 11:39 PM
Giving converting conforming cloth a rest until I sort out necklines... on dresses, tops, you name it! They just don't want to behave!So, I might call this next bit messing with settings:
... playing with Corvas's Little Black Dress - what I really like about dynamic is there's so much free stuff! - and I'm running into the same problem as with my corset thingie:
the bit nearest the neck seems to fall away from the skin in a sort of scalloped fashion that leads me to believe there's something going on to the edge of mesh that is different to what happens to interior sections. Or maybe it's what happens to mesh affected by "constrained groups" - might I be missing a setting, here?
So, constrained group on those parts of the neckline you see wavering around, andthe rest of the cloth settings as follows (Dyn Controls):
FR: 25
ShR: 200
StR: 200
StD: .01
Cloth D: .0001
StFrict: .5
Dyn Frict: .5
Anyone have any ideas? Is it possible to do Collision Offset and Depth for Constrained Groups?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
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