Forum: Poser - OFFICIAL


Subject: Proper Folder Format to Add New Prop (Self Made)

Ragtopjohnny opened this issue on Jun 23, 2011 · 14 posts


DarkEdge posted Sat, 25 June 2011 at 12:14 PM

> Quote - Maybe this might explain a little more:  I have the Textures under my Archangel Productions name in the Textures Folder. Do I also need that to be in the Materials folder as well under Archangel Productions?

I think you might be confused at what all of the folders do. The Materials folder is strictly to house a material, or collection of materials that you have created in the Material room...you create the material and then save it in the Materials folder, then you can recall it at any time.

Now to maps...You can theoritcally have your image map anywhere on your computer (desktop, MyDocuments, etc) and it should show up when you apply it in the Materials room, though if you are going to distribute this to the masses then you'll want to grab it from your Textures folder located in your Runtime folder structure.

  1. Go to the Material room and select the Eyedropper tool, click somewhere on your prop/obj/whatever.

  2. Bring up an image map node.

  3. Grab your texture

  4. Plug Image map into the DiffuseColor

You should now see your map on you obj/prop/whatever. If your obj/prop/whatever is not uv mapped then you will have some issues with the texture map displaying peoperly.

Hope this helps. 😄

Comitted to excellence through art.