PoserOfWomen opened this issue on Jun 27, 2011 ยท 13 posts
PoserOfWomen posted Mon, 27 June 2011 at 12:06 PM
When you use the morphing tool in Poser your edits are stored in a channel called Custom_Morph. When you're done you're supposed to click the button to save a copy so that your edits are saved into a new channel apart from the current editing channel. I would prefer this morph be just like any other morph target when I'm finished editing it. Not only so that I may export it and apply it to other figures, but also I would of course like the flexibility to be able to create other custom morphs with the same figure at a later time. If this morph is stuck in the editing channel Custom_Morph, then I can't as easily nor as cleanly do that.
Not to mention this is just odd behavior. It isn't the expected result and that's never really a good thing to use as a base for starting further projects. The morph could cause problems down the line for all I know. I'm pretty happy with how the morph turned out and it really took a lot of work, but it corrects a long standing problem I've had with the V4 figure. I'd also like to redistribute it but I can't do that if I can't get it out of the figure.